Intel

Primary Role

MicroMachine is a versatile utility specialist. His nanite body, powered by unique zero-point energy cell, allows him to transform into whatever weapon is needed to remove any obstacles in his path. His return-to-power after hundreds of years of absense may destroy the world.

Prelude

Micro was once a renowned biomech physicist and engineer. His age is unknown as he has persisted through several hundred years of warfare. Micro was the pioneer in nanite/biomech technology and it is rumored he was once a very happy and stable man. His wife was a Pure in views and beliefs and refused any life extending biomech upgrades. After her death Micro slowly went mad, working endless hours in his lab. His disappearance surprised nobody, his return nearly destroyed the world. After he returned he was fully transformed into a machine, save for his brain. Given his lack of humanity Micro attempted to destroy the world. His entire body is comprised of trillions upon trillions of nanites which he controls to transform himself into all forms of weaponry, shapes, and forms.

Biography

Coming soon

Name: Micro
Faction: BioMech
Age: 2000
Gender: Male
Height: 7"
Weight: 50lbs
Eye Color: none
Hair Color: none
Ancestory: German
Build: Robo Muscular

Stats & Abilities

Personal Shield Generator (PSG): 3000
Personal Shield Generator (PSG) Regen: 25/sec
Armor: 3000
Natural Armor: 2000
Health: 5000
Health Regen: 0/sec
Energy: 1000
Energy Regen: 15/sec
Psionic: 1000
Psionic Regen: 15/sec

Innate Psionic Resist: 30%
Energy Resist: 0
Movement: 550
Toughness: 500
Chance to be Missed: 15%
Accuracy: 5%
Haste: 0
Cool Down Reduction: 0
Melee Skill Shot Crit: 5%
Ranged Skill Shot Crit: 5%
I Cannot Die

Micro Machine's nanite body is constantly shifting and adapting to protect him from further attacks.

Every time Micro Machine takes physical damage he gains a stack of "Adapt - Physical". Micro Machine takes 10% less physical damage for each stack of Adapt - Physical, this effect lasts 4 seconds and can stack up to 8 times. Reapplication of the buff does not refresh cooldown of previous stacks. Every time Micro Machine takes energy damage he gains a stack of "Adapt - Energy". Micro Machine takes 10% less energy damage for each stack of Adapt - Energy, this effect lasts 4 seconds and can stack up to 8 times. Reapplication of the buff does not refresh cooldown of previous stacks.
Melee Skill Shot


  • 2m Range
  • 1.5s Attack Speed
  • 0.5s Recovery
  • 100 Damage Variance
Damage Sources:
  • 325 Physical
Ranged Skill Shot

  • 30m Range
  • 1.5s Attack Speed
  • 0.5s Recovery
  • 75 Damage Variance
Damage Sources:
  • 375 Physical
theflow The Flow

Micro decreases the density of his nanite body allowing him to move freely around and through obstacles

  • Self Target
  • Self Range
  • Instant Cast Time
  • 12 seconds Cooldown
  • 165 Energy & 135 Psionic Cost
Damage Sources:
  • 500 Psionic
  • 500 Energy
youareinfected You Are Infected

Micro sends out a stream of nanites to swarm over his target's body.

  • Skill Shot Target
  • 20m Range
  • Instant Cast Time
  • 12 seconds Cooldown
  • 150 Psionic & 150 Energy Cost
Damage Sources:
  • 650 Physical
microwhip Flame On!

Micro instantly transforms his arms into whips and cleaves around.

  • Ground Enemy Cone Target
  • 5m Range
  • Instant Cast Time
  • 8 seconds Cooldown
  • 100 Psionic & 185 Energy Cost
Damage Sources:
  • 600 Physical
  • 200 True
iamyou I am You

Micro Machine's nanites can shift his shape into the form of any other hero, and even mimic their abilities.


  • targeted, enemy, friendly Target
  • 40m Range
  • 3 seconds Cast Time
  • 60 seconds Cooldown
  • 350 Psionic & 350 Energy Cost

Videos


Skins & Art